Desktop and console games from the world’s biggest manufacturers – including Ubisoft, Electronic Arts and Microsoft – were wired up for trade visitors on Wednesday ahead of doors opening to general enthusiasts on Thursday (August 6).
For 2015’s edition, all eyes are on virtual reality headsets being developed by a number of different producers.
Sony used the event to showcase its PS4 “Project Morpheus”, which have been three years in the making.
“You find yourself actually in the game. You are wearing these glasses and when you turn your head you remain in the game world. This means that I also have things happening behind me, beside me and so on. So, for example, if I play a car racing game, then I can look around my car. I can look right in the wing mirror and these are all things that were not possible in games up until now. So you are completely in the game situation. This also means in football games that I can stand on the pitch with Bayern in the Munich arena,” Sony Germany’s “Project Morpheus” spokesman, Guido Alt, said.
Microsoft and Facebook are also keen to jump on the headset bandwagon with their “HoloLens” and “Oculus Rift” offerings.
Managing Director of the Federation of Interactive Entertainment Software (BIU), Maximilian Schenk, agreed that the immersive virtual reality gameplay was topping this year’s agenda.
But more traditional formats still got a look-in, with the latest editions of the Assassin’s Creed and Halo franchises attracting eager fans.
Schenk added that EA are also hoping that the new editions of the Star Wars movie franchise — set for cinema release later in 2015 — will add to the interest in their video game foray into the saga with a reinvigoration of the Star Wars: Battlefront series.
2015’s edition marks the seventh year running for Gamescom, which is set to welcome tens of thousands of visitors until Sunday (August 9).